Hackbright academy hosted a tech talk by Christine Yen this evening. Christine is a software engineer at Parse and a mentor at Hackbright.
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| Hackbright Academy |
The point of the talk was that you can and should automate everything even if you aren't a developer. Automation is useful for any kind of development and even just to make using your computer easier.
In terms of game development, I have found automation to be useful for the art pipeline and testing.
If you are making a cross platform game it is often the case that you need to resize images for different devices. This is repetitive and takes up a lot of time not to mention clicking. You can save time and energy by automating the process.
Testing is a good practice, but it is also time consuming. If you automate your testing (and the build process) you can be sure your game works in a fraction of the time.

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